Sunday, July 30, 2017

Xenogals: 'Vierge'

"Xenogals: 'Vierge'"
Almost forgot about this project! lol Well, a year later's better than never, right?
The Vierge is main female character and love interest Elly's gear throughout most of the playable game. It has a very feminine design that made translating it to Mecha-Musume rather easy, so I decided to have fun with it by having her/it do its rare Aerod (Funnel) attack. It gave me a chance to give this one some personality, and I think it makes it my favorite of the four done, thus far.
I think the bright colors turned our better than I had thought they would. My pink selection's limited, and the Vierge has 3 or 4 differing tones of pink on its body, but I think I managed to separate them pretty well. Especially compared to the Weltall's 4~5 different blue-greys...

July 30, 2017
Sakura Pigma pens, normal pens, Prismacolor Markers, and gel pens
on 8.5x11" cardstock

Saturday, July 8, 2017


What can I say about Undertale that hasn't already been said? It's the most amazing indie RPG I've ever played, and love its twists in both gameplay and narrative, and I love how much the game is actually playing you, in the end. It's weird how attached you can get to characters in what feels like only a 7-10 hour game.

This piece started as a simple sketch. The human handing the monster a flower. The best part of this concept is the duality of the symbolism, especially depending on how you run the game. It's one that hit me hard in conceptualizing, and had to get it out quickly. I had no intention on coloring it, so instead I just did some digital shading on the piece, transferred it to a copper parchment texture, and erased part of that around the human (I'm intentionally being vague with the characters, as playing this game I feel is best to go in with as little idea as to what it is as possible). I only colored the flower, giving a bit more power to its presence, as small as it may be.

July 8, 2017
Pencil and Photoshop Elements
3300x2550 pixels (native)

Thursday, July 6, 2017

The Chozen One

"The Chozen One"
(Samus Aran from Metroid/Original Concept)
I'll be honest, this isn't the most original idea, as I've seen other knight armored Samus' in the past. But with the Varia Suit design updated for the upcoming Metroid: Samus Returns, I love the layered armor look that they did for it, and it made me want to convert it into a more traditional armor set. And yes, I even opted to make sure the entire body was covered, if not in armor, than in cloth and chain mail. I did a lot of gaps in the armor simply to keep Samus' agility and acrobatics intact, but decided to give her under garb akin to her zero suit. I really like the sword, designed to look like her arm cannon, and the cape, which has the silhouette of a familiar nemisis...

Rather than inked lineart, I just did it in pencil, to keep it relatively soft. I reprinted it onto ivory parchment paper (with a slight brown hue to the lining) and colored it with my standard fare of Prismacolors. I tried to keep the shades soft, as well, going for more typical older medieval fantasy art. I only used a white charcoal pencil for highlights here and there.

July 6, 2017
Pencil, Prismacolor markers, and charcoal pencils
on 8.5x11 parchment paper